Friday, November 30, 2007

Lecture 3: Curves, Surfaces, and Shading (recordings, part 2)

Curves, surfaces, and shading, part 2 [MOV, 28.7MB]

Lecture 3: Curves, Surfaces, and Shading (recordings, part 1)

Curves, surfaces, and shading, part 1 [MOV, 42.8MB]

Lecture 3: Curves, Surfaces, and Shading (slides)

Slides: [ slides ] [ slides with annotations ] [ handouts ]

Exercises: Tutorial 2 (Basic maths, vectors, etc.) [ exercises ]

Recommended reading: Chapter 2 from the book (esp. 2.7-2.9 and 2.11). For the ray tracing part, browsing chapter 10 till 10.3 again might be a good idea.

Lecture 2: Vectors and Curves (recordings, part 2)

Vectors and curves, part 2 [MOV, 40.6MB]

Lecture 2: Vectors and Curves (recordings, part 1)

Vectors and curves, part 1 [MOV, 52.1MB]

Lecture 2: Vectors and Curves (slides)

Slides: [ slides ] [ slides with annotations ] [ handouts ]

Exercises: Tutorial 1 (Basic maths, vectors, etc.) [ exercises ]

Recommended reading: Chapter 2 till 2.6 from the book. (Note: Chapters 2.1-2.3 are not discussed in the lecture directly, but we assume that you are familiar with the content).

Lecture 1: Introduction (recordings, part 2)

Introduction, part 2 [MOV, 21.2MB]

Lecture 1: Introduction (recordings, part 1)

Introduction, part 1 [MOV, 29.9MB]

Lecture 1: Introduction (slides)

Slides: [ slides ] [ slides with annotations ] [ handouts ]

Recommended reading: Chapter 1 from the book gives a general introduction. Chapter 3.1 till 3.3 are not covered in the lecture directly, but worth reading in order to get more familiar with the topic and related terms. For the programming labs it might be worth browsing Chapter 10 till 10.3.1 (don't worry if you don't understand all details yet, but it might help understanding the basic ideas if you have a rough look at it).